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Polygonal Approximation of the Blobby Models Using Subdivision Surfaces

Citation:
Kyungha Min, In-Kwon Lee, and Chan-Mo Park, "Polygonal Approximation of the Blobby Models Using Subdivision Surfaces", In Proceedings of Korea-Israel Bi-National Conference on Geometric Modeling and Computer Graphics, 1999, 1999
Abstract:
We propose a new polygonal approximation method for soft objects, also known as “blobby models.” While the conventional polygonization methods decompose space into small-sized cells and compute many pieces of polygons for the cells, this new method polygonizes a blobby object by smoothening an initial polygonal approximation using subdivision surface schemes. The initial polygonal approximation is generated by the union of the polygonal approximations of the blobby components that constitute the blobby object. Our method has many advantages over the conventional methods: faster computation time, adaptive-sized polygons, robust results, and multiresolutional representation. These features will lead to an interactive modeling environment using blobby models as well as an efficient polygonal representation that is proper to be used in virtual reality and distributed environments.
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Polygonal Approximation of the Blobby Models Using Subdivision Surfaces.pdf
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